
Bound to Grow
Bound to Grow is a narrative-driven game where you play as the last librarian of a village slowly swallowed by the rising sea. As your library sinks, you uncover an ancient book containing a forgotten prophecy—one that speaks of a legendary tree, the village’s only hope for survival.
But a tree cannot grow alone. To make it flourish, you must explore the town, unite its people, and restore hope before time runs out.
Will you be able to bring the village together before it's too late?
Controls:
Move : WASD/ZQSD or Arrow keys (Keyboard), Joystick or D-pad (Xbox controller)
Action : E or Space (Keyboard), A or X (Xbox controller)
Open Book : Tab (Keyboard), Menu/Select (Xbox controller)
Features:
- Explore a sinking city and meet its inhabitants
- Decipher an ancient prophecy
- Overcome unique trials to bring the village together
- Enjoy a unique soundtrack
This game was created by a team of three in just under a week for Godot Wild Jam #79, following the theme Growing. We had a blast taking on this creative challenge, and we hope you’ll enjoy exploring this world! We’d love to hear from you, let us know how your journey went! 🌱
Updated | 15 days ago |
Published | 17 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | 01101101, Turb |
Genre | Interactive Fiction |
Made with | Godot |
Tags | Godot, minigames, storygame |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
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